edhseer Commander synergy, explained
Creature — Salamander Pirate
Mana cost: {3}{U}
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
triggered —
triggered — makes a token
Encore {4}{U}{U}
Causes: exile a creature, a creature leaves the battlefield, create a Salamander creature token, create a Warrior creature token, put a Salamander creature token onto the battlefield, put a Warrior creature token onto the battlefield.
Cares about: nothing.
a Pirate deals combat damage — 223 cards in the game can cause this (Amphin Mutineer is one).
1 other card cares about it too. These are the ones with the most connections.
a Pirate attacks — 223 cards in the game can cause this (Amphin Mutineer is one).
a Pirate enters the battlefield — 231 cards in the game can cause this (Amphin Mutineer is one).
When Amphin Mutineer enters:
a creature is exiled — 1,003 cards in the game can cause this (Amphin Mutineer is one).
When a creature is exiled thanks to Amphin Mutineer:
4 other cards care about it too. These are the ones with the most connections.
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Amphin Mutineer is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Amphin Mutineer is one).
When a Warrior enters thanks to Amphin Mutineer:
anything is exiled — 2,497 cards in the game can cause this (Amphin Mutineer is one).
1 other card cares about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Amphin Mutineer is one).
When a Salamander or Warrior enters thanks to Amphin Mutineer:
a creature token is created — 2,799 cards in the game can cause this (Amphin Mutineer is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Amphin Mutineer is one).
When a Salamander or Warrior enters thanks to Amphin Mutineer:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Amphin Mutineer is one).
When Amphin Mutineer makes a Salamander or Warrior token:
17 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Amphin Mutineer is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Amphin Mutineer is one).
When a creature leaves the battlefield thanks to Amphin Mutineer:
27 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Amphin Mutineer is one).
When Amphin Mutineer attacks:
125 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Amphin Mutineer is one).
When Amphin Mutineer attacks:
200 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Amphin Mutineer is one).
29 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Amphin Mutineer is one).
When Amphin Mutineer is cast:
89 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Amphin Mutineer is one).
338 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Amphin Mutineer is one).
55 other cards care about it too. These are the ones with the most connections.