Infuse with Vitality

Infuse with Vitality

Instant

Mana cost: {B}{G}

How we read this card

Until end of turn, target creature gains deathtouch and that ability

on-cast — grants a keyword

When this creature dies, return it to the battlefield tapped under its owner's control.

triggered — brings a card back

You gain 2 life.

on-cast — gains you 2 life

Causes: put a creature onto the battlefield, a creature leaves a graveyard, gain life.

Cares about: nothing.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Infuse with Vitality is one).

When a creature leaves a graveyard thanks to Infuse with Vitality:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Infuse with Vitality is one).

When Infuse with Vitality gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Infuse with Vitality is one).

When a creature leaves a graveyard thanks to Infuse with Vitality:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Infuse with Vitality is one).

When Infuse with Vitality is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Gale, Waterdeep Prodigy — brings a card back
  7. Harness the Storm — brings a card back
  8. In the Eye of Chaos — counters a spell
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Infuse with Vitality is one).

When a creature enters thanks to Infuse with Vitality:

  1. Samwise Gamgee — makes a token
  2. Dual Nature — makes a token
  3. Chainer, Nightmare Adept — grants haste
  4. Preston, the Vanisher — makes a token
  5. Faerie Artisans — makes a token
  6. Angelic Sell-Sword — makes a token
  7. Arni, Humble Scribe — untaps itself
  8. Saradoc, Master of Buckland — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Infuse with Vitality is one).

  1. Precursor Golem — When Precursor Golem enters thanks to Infuse with Vitality, it makes 2 tokens
  2. Conciliator's Duelist — When Conciliator's Duelist enters thanks to Infuse with Vitality, it draws you 1 card
  3. Master of Winds — When Master of Winds enters thanks to Infuse with Vitality, it draws you 2 cards
  4. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to Infuse with Vitality, Lunarch Veteran // Luminous Phantom gains you 1 life
  5. Pious Evangel // Wayward Disciple — When a creature enters thanks to Infuse with Vitality, Pious Evangel // Wayward Disciple gains you 1 life
  6. Daxos, Blessed by the Sun — When a creature enters thanks to Infuse with Vitality, Daxos, Blessed by the Sun gains you 1 life
  7. Elas il-Kor, Sadistic Pilgrim — When a creature enters thanks to Infuse with Vitality, Elas il-Kor, Sadistic Pilgrim gains you 1 life
  8. Glaring Fleshraker — When a creature enters thanks to Infuse with Vitality, Glaring Fleshraker deals 1 damage
  9. Mogg Bombers — When a creature enters thanks to Infuse with Vitality, Mogg Bombers sacrifices itself
  10. Flame-Kin War Scout — When a creature enters thanks to Infuse with Vitality, Flame-Kin War Scout sacrifices itself

300 other cards care about it too. These are the ones with the most connections.