edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{W}
When this enchantment enters, exile target creature.
triggered —
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
triggered — blinks a permanent
Causes: exile a creature, a creature leaves the battlefield, put a creature onto the battlefield.
Cares about: nothing.
a creature is exiled — 1,003 cards in the game can cause this (Journey to Nowhere is one).
When a creature is exiled thanks to Journey to Nowhere:
4 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Journey to Nowhere is one).
an enchantment is cast — 3,673 cards in the game can cause this (Journey to Nowhere is one).
When Journey to Nowhere is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Journey to Nowhere is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Journey to Nowhere is one).
When Journey to Nowhere enters:
62 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Journey to Nowhere is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Journey to Nowhere is one).
When a creature leaves the battlefield thanks to Journey to Nowhere:
25 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Journey to Nowhere is one).
When a creature enters thanks to Journey to Nowhere:
23 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Journey to Nowhere is one).
309 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Journey to Nowhere is one).
20 other cards care about it too. These are the ones with the most connections.