Lake-town Mariners // Gone Fishing
Creature — Human Citizen // Instant — Adventure
Mana cost: {4}{U}{U} // {3}{U}
How we read this card
Vigilance
Ward {2}
Exile two target creatures and/or lands you control, then return them to the battlefield under their owner's control.
on-cast —
on-cast — blinks a permanent
Causes: exile a creature, exile a land, a creature leaves the battlefield, a land leaves the battlefield, put a creature onto the battlefield, put a land onto the battlefield.
Cares about: nothing.
Works well with
anything leaves the battlefield — 1 card in the game can cause this (Lake-town Mariners is one).
- Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it exiles a Synth you control
- Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it triggers
hits creature — 2,298 cards in the game can cause this.
- Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Polymorph — Polymorph can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Birthing Ritual — Birthing Ritual can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Industrial Advancement — Industrial Advancement can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Killer Instinct — Killer Instinct can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Arthur, Marigold Knight — Arthur, Marigold Knight can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Proteus Staff — Proteus Staff can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Synthetic Destiny — Synthetic Destiny can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Divergent Transformations — Divergent Transformations can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
- Mass Polymorph — Mass Polymorph can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
12 other cards care about it too. These are the ones with the most connections.
an Adventure instant is cast — 61 cards in the game can cause this (Lake-town Mariners is one).
- Lucky Clover — When Lake-town Mariners // Gone Fishing is cast, Lucky Clover copies a spell
a nontoken creature is exiled — 995 cards in the game can cause this (Lake-town Mariners is one).
- The War Games — When Lake-town Mariners // Gone Fishing is exiled, The War Games exiles a Warrior
a creature is exiled — 1,003 cards in the game can cause this (Lake-town Mariners is one).
- Elemental Expressionist — When Elemental Expressionist is exiled thanks to Lake-town Mariners // Gone Fishing, it makes a token
- Ashnod's Intervention — When Lake-town Mariners // Gone Fishing is exiled, Ashnod's Intervention brings a card back
- Syr Vondam, Sunstar Exemplar — When Lake-town Mariners // Gone Fishing is exiled, Syr Vondam, Sunstar Exemplar puts a +1/+1 counter on itself
- Kaya, Spirits' Justice — When Lake-town Mariners // Gone Fishing is exiled, Kaya, Spirits' Justice copies a permanent
- Soulherder — When Lake-town Mariners // Gone Fishing is exiled, Soulherder puts a +1/+1 counter on itself
- Kaya's Ghostform — When Lake-town Mariners // Gone Fishing is exiled, Kaya's Ghostform blinks a permanent
1 other card cares about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Lake-town Mariners is one).
- The War Doctor — When Lake-town Mariners // Gone Fishing is exiled, The War Doctor puts a time counter on itself
- God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Lake-town Mariners // Gone Fishing, it triggers
a creature leaves the battlefield — 4,238 cards in the game can cause this (Lake-town Mariners is one).
- Lunarch Veteran // Luminous Phantom — When Lake-town Mariners // Gone Fishing leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
- Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it makes each opponent lose life equal to its power
- Extractor Demon — When Lake-town Mariners // Gone Fishing leaves the battlefield, Extractor Demon mills a card
- Aang, Airbending Master — When Lake-town Mariners // Gone Fishing leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
- Dour Port-Mage — When Lake-town Mariners // Gone Fishing leaves the battlefield, Dour Port-Mage draws you 1 card
- Vela the Night-Clad — When Lake-town Mariners // Gone Fishing leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
- Champions of the Perfect — When Champions of the Perfect leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it triggers
- Phantasmal Mount — When Phantasmal Mount leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it triggers
- Funeral March — When Lake-town Mariners // Gone Fishing leaves the battlefield, Funeral March makes a player sacrifice a creature
- Sally Sparrow — When Lake-town Mariners // Gone Fishing leaves the battlefield, Sally Sparrow triggers
22 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Lake-town Mariners is one).
- Precursor Golem — When Precursor Golem enters thanks to Lake-town Mariners // Gone Fishing, it makes 2 tokens
- Pollywog Prodigy — When Lake-town Mariners // Gone Fishing enters, Pollywog Prodigy puts a counter on itself
- Invader Parasite — When Invader Parasite enters thanks to Lake-town Mariners // Gone Fishing, it exiles a land an opponent controls
326 other cards care about it too. These are the ones with the most connections.