Lake-town Mariners // Gone Fishing

Lake-town Mariners // Gone Fishing

Creature — Human Citizen // Instant — Adventure

Mana cost: {4}{U}{U} // {3}{U}

How we read this card

Vigilance
Ward {2}
Exile two target creatures and/or lands you control, then return them to the battlefield under their owner's control.

on-cast —

on-cast — blinks a permanent

Causes: exile a creature, exile a land, a creature leaves the battlefield, a land leaves the battlefield, put a creature onto the battlefield, put a land onto the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Lake-town Mariners is one).

  1. Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it exiles a Synth you control
  2. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it triggers

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  3. Polymorph — Polymorph can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Lake-town Mariners // Gone Fishing onto the battlefield from your library
  11. Mass Polymorph — Mass Polymorph can put Lake-town Mariners // Gone Fishing onto the battlefield from your library

12 other cards care about it too. These are the ones with the most connections.

an Adventure instant is cast — 61 cards in the game can cause this (Lake-town Mariners is one).

  1. Lucky Clover — When Lake-town Mariners // Gone Fishing is cast, Lucky Clover copies a spell

a nontoken creature is exiled — 995 cards in the game can cause this (Lake-town Mariners is one).

  1. The War Games — When Lake-town Mariners // Gone Fishing is exiled, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Lake-town Mariners is one).

  1. Elemental Expressionist — When Elemental Expressionist is exiled thanks to Lake-town Mariners // Gone Fishing, it makes a token
  2. Ashnod's Intervention — When Lake-town Mariners // Gone Fishing is exiled, Ashnod's Intervention brings a card back
  3. Syr Vondam, Sunstar Exemplar — When Lake-town Mariners // Gone Fishing is exiled, Syr Vondam, Sunstar Exemplar puts a +1/+1 counter on itself
  4. Kaya, Spirits' Justice — When Lake-town Mariners // Gone Fishing is exiled, Kaya, Spirits' Justice copies a permanent
  5. Soulherder — When Lake-town Mariners // Gone Fishing is exiled, Soulherder puts a +1/+1 counter on itself
  6. Kaya's Ghostform — When Lake-town Mariners // Gone Fishing is exiled, Kaya's Ghostform blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Lake-town Mariners is one).

When a land enters thanks to Lake-town Mariners // Gone Fishing:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Faldorn, Dread Wolf Herald — makes a token
  10. Silvan Reveler — returns itself from the graveyard

199 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Lake-town Mariners is one).

  1. The War Doctor — When Lake-town Mariners // Gone Fishing is exiled, The War Doctor puts a time counter on itself
  2. God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Lake-town Mariners // Gone Fishing, it triggers

an instant is cast — 3,931 cards in the game can cause this (Lake-town Mariners is one).

When Lake-town Mariners // Gone Fishing is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Bill Potts — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Lake-town Mariners is one).

When Lake-town Mariners // Gone Fishing leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Lake-town Mariners is one).

  1. Lunarch Veteran // Luminous Phantom — When Lake-town Mariners // Gone Fishing leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it makes each opponent lose life equal to its power
  3. Extractor Demon — When Lake-town Mariners // Gone Fishing leaves the battlefield, Extractor Demon mills a card
  4. Aang, Airbending Master — When Lake-town Mariners // Gone Fishing leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
  5. Dour Port-Mage — When Lake-town Mariners // Gone Fishing leaves the battlefield, Dour Port-Mage draws you 1 card
  6. Vela the Night-Clad — When Lake-town Mariners // Gone Fishing leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
  7. Champions of the Perfect — When Champions of the Perfect leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it triggers
  8. Phantasmal Mount — When Phantasmal Mount leaves the battlefield thanks to Lake-town Mariners // Gone Fishing, it triggers
  9. Funeral March — When Lake-town Mariners // Gone Fishing leaves the battlefield, Funeral March makes a player sacrifice a creature
  10. Sally Sparrow — When Lake-town Mariners // Gone Fishing leaves the battlefield, Sally Sparrow triggers

22 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Lake-town Mariners is one).

  1. Precursor Golem — When Precursor Golem enters thanks to Lake-town Mariners // Gone Fishing, it makes 2 tokens
  2. Pollywog Prodigy — When Lake-town Mariners // Gone Fishing enters, Pollywog Prodigy puts a counter on itself
  3. Invader Parasite — When Invader Parasite enters thanks to Lake-town Mariners // Gone Fishing, it exiles a land an opponent controls

326 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Lake-town Mariners is one).

  1. Zenos yae Galvus // Shinryu, Transcendent Rival — When Zenos yae Galvus // Shinryu, Transcendent Rival enters thanks to Lake-town Mariners // Gone Fishing, it shrinks a creature by -2/-2

61 other cards care about it too. These are the ones with the most connections.