Long River Lurker
Creature — Frog Scout
Mana cost: {2}{U}
How we read this card
Ward {1}
Other Frogs you control have ward {1}.
static — grants a keyword
When this creature enters, target creature you control can't be blocked this turn.
triggered — restricts what can block it
Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
triggered —
triggered — blinks a permanent
Causes: exile a creature, a creature leaves the battlefield, put a creature onto the battlefield.
Cares about: a creature deals combat damage, a Frog it grants abilities to.
Works well with
anything leaves the battlefield — 1 card in the game can cause this (Long River Lurker is one).
- Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to Long River Lurker, it exiles a Synth you control
a Frog attacks — 135 cards in the game can cause this (Long River Lurker is one).
- Grolnok, the Omnivore — When Long River Lurker attacks, Grolnok, the Omnivore mills a card
a Frog enters the battlefield — 140 cards in the game can cause this (Long River Lurker is one).
- Valley Mightcaller — When Long River Lurker enters, Valley Mightcaller puts a +1/+1 counter on itself
a Scout deals combat damage — 353 cards in the game can cause this (Long River Lurker is one).
- Vaan, Street Thief — When Long River Lurker deals combat damage, Vaan, Street Thief exiles a card from a library
a nontoken creature is exiled — 995 cards in the game can cause this (Long River Lurker is one).
- The War Games — When Long River Lurker is exiled, The War Games exiles a Warrior
anything is exiled — 2,497 cards in the game can cause this (Long River Lurker is one).
- The War Doctor — When Long River Lurker is exiled, The War Doctor puts a time counter on itself
- God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Long River Lurker, it triggers
a creature leaves the battlefield — 4,238 cards in the game can cause this (Long River Lurker is one).
- Lunarch Veteran // Luminous Phantom — When Long River Lurker leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
- Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to Long River Lurker, it makes each opponent lose life equal to its power
- Extractor Demon — When Long River Lurker leaves the battlefield, Extractor Demon mills a card
- Aang, Airbending Master — When Long River Lurker leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
- Dour Port-Mage — When Long River Lurker leaves the battlefield, Dour Port-Mage draws you 1 card
- Vela the Night-Clad — When Long River Lurker leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
- Champions of the Perfect — When Champions of the Perfect leaves the battlefield thanks to Long River Lurker, it triggers
- Phantasmal Mount — When Phantasmal Mount leaves the battlefield thanks to Long River Lurker, it triggers
- Funeral March — When Long River Lurker leaves the battlefield, Funeral March makes a player sacrifice a creature
- Sally Sparrow — When Long River Lurker leaves the battlefield, Sally Sparrow triggers
22 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this.
- Fire Nation Salvagers — When Fire Nation Salvagers enters thanks to Long River Lurker, it puts a counter on a creature or Vehicle
- Goblin Goliath — When Goblin Goliath enters thanks to Long River Lurker, it makes a token
- Slash, Reptile Rampager — When Long River Lurker enters, Slash, Reptile Rampager deals 2 damage
- Ray Fillet, Wave Warrior — When Long River Lurker enters, Ray Fillet, Wave Warrior puts a counter on itself
- The Neutrinos — When Long River Lurker enters, The Neutrinos gets +1/+0
- Wingnut, Bat on the Belfry — When Long River Lurker enters, Wingnut, Bat on the Belfry grants flying, haste and menace
- Identity Thief — When Long River Lurker enters thanks to Identity Thief, it triggers
- Matter Reshaper — When Long River Lurker enters thanks to Matter Reshaper, it triggers
- Dominion Saboteur — When Long River Lurker enters because Dominion Saboteur copies it, its ability triggers again
- Undercover Operative — When Long River Lurker enters because Undercover Operative copies it, its ability triggers again
- Visage Bandit — When Long River Lurker enters because Visage Bandit copies it, its ability triggers again
- Wall of Stolen Identity — When Long River Lurker enters because Wall of Stolen Identity copies it, its ability triggers again
- Vesuvan Doppelganger — When Long River Lurker enters because Vesuvan Doppelganger copies it, its ability triggers again
- Quicksilver Gargantuan — When Long River Lurker enters because Quicksilver Gargantuan copies it, its ability triggers again
- Sakashima's Protege — When Long River Lurker enters because Sakashima's Protege copies it, its ability triggers again
- Mockingbird — When Long River Lurker enters because Mockingbird copies it, its ability triggers again
- Aetherstorm Roc — When Long River Lurker enters, Aetherstorm Roc puts a counter on a permanent you control
- Raphael, Most Attitude — When Long River Lurker enters, Raphael, Most Attitude exiles a card from your library
331 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Long River Lurker is one).
- Zenos yae Galvus // Shinryu, Transcendent Rival — When Zenos yae Galvus // Shinryu, Transcendent Rival enters thanks to Long River Lurker, it shrinks a creature by -2/-2
- Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Long River Lurker enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
- Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters thanks to Long River Lurker, it makes a token
40 other cards care about it too. These are the ones with the most connections.