Ray of Revelation

Ray of Revelation

Instant

Mana cost: {1}{W}

How we read this card

Destroy target enchantment.

on-cast —

Flashback {G}

Causes: an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an enchantment in a graveyard — 983 cards in the game can cause this (Ray of Revelation is one).

Ray of Revelation puts cards into the:

  1. Bilbo, Unexpected Adventurer — graveyard that Bilbo, Unexpected Adventurer can bring back
  2. Narset, Enlightened Exile — graveyard that Narset, Enlightened Exile can bring back
  3. Fallaji Archaeologist — graveyard that Fallaji Archaeologist can bring back
  4. Chandra, Chill of Compliance — graveyard that Chandra, Chill of Compliance can bring back
  5. Cantivore — graveyard, and Cantivore gets bigger

109 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Ray of Revelation is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Ray of Revelation, Femeref Enchantress draws you 1 card

9 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Ray of Revelation is one).

When Ray of Revelation is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  3. Lotus-Eye Mystics — gets +1/+1
  4. Lunar Mystic — draws you 1 card
  5. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  6. Repeated Reverberation — copies an ability
  7. Riku of Two Reflections — copies a spell
  8. Sword of Wealth and Power — copies a spell
  9. Lilah, Undefeated Slickshot — gets +1/+1
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Ray of Revelation is one).

  1. Heart-Shaped Herb — Ray of Revelation puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Ray of Revelation puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Ray of Revelation puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Ray of Revelation puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Ray of Revelation would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Ray of Revelation puts cards into the graveyard that Endurance can bring back
  7. Thieves' Guild Enforcer — Ray of Revelation fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  8. Soaring Thought-Thief — Ray of Revelation fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  9. Athreos, Shroud-Veiled — Ray of Revelation puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  10. Merfolk Windrobber — Ray of Revelation fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Ray of Revelation is one).

When an enchantment hits the graveyard thanks to Ray of Revelation:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Planar Void — hits a graveyard

6 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Ray of Revelation is one).

When Ray of Revelation is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.