Produces: a Plains land dying, a creature dying, an Island land dying.
Cares about: nothing.
Partners
17 cards can cause an Island dying.
Genju of the Falls — When an Island dies thanks to Reign of Chaos, Genju of the Falls brings a card back
533 cards can cause a land dying.
Vastwood Zendikon — When a Plains dies thanks to Reign of Chaos, Vastwood Zendikon brings a card back
Dingus Egg — When a Plains dies thanks to Reign of Chaos, Dingus Egg deals 2 damage
Nissa's Zendikon — When a Plains dies thanks to Reign of Chaos, Nissa's Zendikon brings a card back
2,353 cards can cause a nontoken creature dying.
Ogre Slumlord — When a creature dies thanks to Reign of Chaos, Ogre Slumlord makes a token
High-Society Hunter — When a creature dies thanks to Reign of Chaos, High-Society Hunter draws you 1 card
Bridge from Below — When a creature dies thanks to Reign of Chaos, Bridge from Below triggers
2,371 cards can cause a creature dying.
Vincent Valentine // Galian Beast — When a creature dies thanks to Reign of Chaos, Vincent Valentine // Galian Beast puts that creature's power counters on a permanent
End-Blaze Epiphany — When a creature dies thanks to Reign of Chaos, End-Blaze Epiphany triggers
Blood Cultist — When a creature dies thanks to Reign of Chaos, Blood Cultist puts counters on a permanent
EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs
actually work together, with the reason printed next to each one.
34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck
What an edge is, and what it is not
Krenko, Mob Bossproduces
enters · creature · token
Impact Tremorscares about
Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.
Farseekproduces
enters · land
Enduring Couragecares about
No edge. It wants a creature entering, and a fetched land is not one.
What it refuses to claim
Ramp, removal and card draw are roles, not synergies — they make a deck work
without pairing with anything, so they are counted as slots rather than drawn as edges. A
card that refers to itself ("this creature", "this spell") is read as itself and not as a
class. Where the rules cannot say something, the report says nothing: a missing claim is
better than a confident wrong one.