edhseer Commander synergy, explained
Legendary Creature — Human Rogue
Mana cost: {2}{U}{U}
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has that ability
static — copies a permanent
Return Sakashima the Impostor to its owner's hand at the beginning of the next end step.
activated {2}{U}{U} —
What a deck led by this card wants
Causes: copy a creature, anything leaves the battlefield.
Cares about: nothing.
a Rogue attacks — 636 cards in the game can cause this (Sakashima the Impostor is one).
a Rogue deals combat damage — 636 cards in the game can cause this (Sakashima the Impostor is one).
2 other cards care about it too. These are the ones with the most connections.
a Rogue creature enters the battlefield — 657 cards in the game can cause this (Sakashima the Impostor is one).
a Rogue enters the battlefield — 659 cards in the game can cause this (Sakashima the Impostor is one).
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Sakashima the Impostor is one).
When Sakashima the Impostor leaves the battlefield:
a creature leaves the battlefield — 4,238 cards in the game can cause this (Sakashima the Impostor is one).
When Sakashima the Impostor leaves the battlefield:
21 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Sakashima the Impostor is one).
When Sakashima the Impostor enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Sakashima the Impostor is one).
When Sakashima the Impostor attacks:
114 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Sakashima the Impostor is one).
When Sakashima the Impostor attacks:
185 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Sakashima the Impostor is one).
27 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Sakashima the Impostor is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Sakashima the Impostor is one).
308 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Sakashima the Impostor is one).
43 other cards care about it too. These are the ones with the most connections.