Terra, Herald of Hope

Terra, Herald of Hope

Legendary Creature — Human Wizard Warrior

Mana cost: {R}{W}{B}

How we read this card

At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.

triggered — mills a card

triggered — grants a keyword

Whenever Terra deals combat damage to a player, you may pay {2}.

triggered —

When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.

triggered — brings a card back

What a deck led by this card wants

Causes: mill a card, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: the beginning of combat, a creature in a graveyard.

Works well with

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Terra is one).

  1. Inalla, Archmage Ritualist — When Terra, Herald of Hope enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Terra is one).

  1. Diviner's Wand — When Terra, Herald of Hope enters, Diviner's Wand triggers

a creature leaves a graveyard — 1,302 cards in the game can cause this (Terra is one).

When Terra, Herald of Hope leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a Warrior attacks — 1,319 cards in the game can cause this (Terra is one).

  1. Najeela, the Blade-Blossom — When Terra, Herald of Hope attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Terra is one).

  1. Raiders' Spoils — When Terra, Herald of Hope deals combat damage, Raiders' Spoils makes you lose life

a Warrior it applies speed increase to — 1,331 cards in the game can cause this.

  1. Kor Blademaster — Kor Blademaster gives Terra, Herald of Hope haste
  2. Rushblade Commander — Rushblade Commander gives Terra, Herald of Hope haste

1,329 other cards cause it too. These are the ones with the most connections.

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Terra is one).

  1. Obsidian Battle-Axe — When Terra, Herald of Hope enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Terra is one).

When Terra, Herald of Hope enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a Warrior creature it grants types to — 1,404 cards in the game can cause this.

  1. Warrior's Sword — Warrior's Sword gives Terra, Herald of Hope an extra creature type

1,403 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Terra is one).

When Terra, Herald of Hope leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Rankle and Torbran — Rankle and Torbran puts cards into the graveyard that Terra, Herald of Hope can bring back
  2. War Elemental — When War Elemental is in the graveyard, Terra, Herald of Hope can bring it back
  3. Mogg Bombers — When Mogg Bombers is in the graveyard, Terra, Herald of Hope can bring it back
  4. Flame-Kin War Scout — When Flame-Kin War Scout is in the graveyard, Terra, Herald of Hope can bring it back
  5. Endrek Sahr, Master Breeder — When Endrek Sahr, Master Breeder is in the graveyard, Terra, Herald of Hope can bring it back
  6. Skittering Horror — When Skittering Horror is in the graveyard, Terra, Herald of Hope can bring it back
  7. Skittering Skirge — When Skittering Skirge is in the graveyard, Terra, Herald of Hope can bring it back
  8. Skittering Monstrosity — When Skittering Monstrosity is in the graveyard, Terra, Herald of Hope can bring it back
  9. Papalymo Totolymo — When Papalymo Totolymo is in the graveyard, Terra, Herald of Hope can bring it back
  10. Heartfire Immolator — When Heartfire Immolator is in the graveyard, Terra, Herald of Hope can bring it back

2,759 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Terra is one).

When Terra, Herald of Hope enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Terra is one).

Terra, Herald of Hope:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Terra is one).

When a card hits the graveyard thanks to Terra, Herald of Hope:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Terra is one).

When Terra, Herald of Hope attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature

125 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Terra is one).

  1. Fire Nation Salvagers — When Fire Nation Salvagers enters thanks to Terra, Herald of Hope, it puts a counter on a creature or Vehicle
  2. Thieves' Guild Enforcer — When Thieves' Guild Enforcer enters thanks to Terra, Herald of Hope, it mills a card
  3. Author of Shadows — When Author of Shadows enters thanks to Terra, Herald of Hope, it brings a card back

362 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Terra is one).

  1. The Reaper, King No More — When The Reaper, King No More enters thanks to Terra, Herald of Hope, it puts a counter on a creature
  2. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Terra, Herald of Hope enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

56 other cards care about it too. These are the ones with the most connections.