edhseer Commander synergy, explained
Legendary Creature — Human Snake Villain
Mana cost: {1}{B}{G}
Deathtouch
Ward—Get five poison counters.
Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.
triggered —
Causes: sacrifice a nontoken creature, a nontoken creature dies.
Cares about: a creature dies.
a Snake deals combat damage — 148 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
a nontoken Snake enters the battlefield — 149 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
a Snake creature it boosts — 166 cards in The Serpent Society's colors can cause this.
165 other cards cause it too. These are the ones with the most connections.
a Villain enters the battlefield — 134 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When The Serpent Society enters:
a nontoken creature is sacrificed — 900 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is sacrificed — 902 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When a creature is sacrificed thanks to The Serpent Society:
10 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 1,547 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
The Serpent Society puts cards into the graveyard that:
538 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 1,547 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When a creature dies thanks to The Serpent Society:
33 other cards care about it too. These are the ones with the most connections.
a creature dies — 1,567 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When a creature dies thanks to The Serpent Society:
269 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 1,641 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When a creature hits the graveyard thanks to The Serpent Society:
6 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 1,758 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
2 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 1,787 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When a creature leaves the battlefield thanks to The Serpent Society:
11 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 1,039 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When The Serpent Society enters:
a card in a graveyard — 3,505 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
240 other cards care about it too. These are the ones with the most connections.
a creature attacks — 6,618 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
84 other cards care about it too. These are the ones with the most connections.
anything attacks — 6,618 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
36 other cards care about it too. These are the ones with the most connections.
a creature is cast — 6,648 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When The Serpent Society is cast:
43 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 7,436 cards in The Serpent Society's colors can cause this (The Serpent Society is one).
When The Serpent Society enters:
205 other cards care about it too. These are the ones with the most connections.