Go-Shintai of Lost Wisdom

Go-Shintai of Lost Wisdom

Legendary Enchantment Creature — Shrine

Mana cost: {1}{U}

How we read this card

Flying
At the beginning of your end step, you may pay {1}.

triggered —

When you do, target player mills X cards, where X is the number of Shrines you control.

triggered — mills a card

What a deck led by this card wants

Causes: mill a card.

Cares about: an end step, a Shrine you control.

Works well with

a nontoken Shrine enters the battlefield — 23 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

  1. Go-Shintai of Life's Origin — When Go-Shintai of Lost Wisdom enters, Go-Shintai of Life's Origin makes a token

a Shrine enters the battlefield — 23 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When Go-Shintai of Lost Wisdom enters:

  1. Crescent Island Temple — makes a token
  2. Kyoshi Island Plaza — searches a library
  3. Northern Air Temple — makes each opponent lose 1 life
  4. The Spirit Oasis — draws you 1 card
  5. Southern Air Temple — puts a counter on a creature

a card is milled — 772 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

  1. Lo and Li, Royal Advisors — When Go-Shintai of Lost Wisdom makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

an enchantment is cast — 3,673 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When Go-Shintai of Lost Wisdom is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

  1. Historian's Boon — When Go-Shintai of Lost Wisdom enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When Go-Shintai of Lost Wisdom enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

71 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

Go-Shintai of Lost Wisdom:

  1. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  2. Hedonist's Trove — puts cards into the graveyard that Hedonist's Trove can bring back
  3. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  4. Fire Nation Salvagers — puts cards into the graveyard that Fire Nation Salvagers can bring back
  5. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  6. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  7. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  8. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  9. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  10. Sidequest: Card Collection // Magicked Card — fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When a card hits the graveyard thanks to Go-Shintai of Lost Wisdom:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When Go-Shintai of Lost Wisdom attacks:

  1. Within Range — makes each opponent lose life
  2. Sparring Regimen — puts a counter on a creature
  3. Far Fortune, End Boss — deals 1 damage
  4. Temmet, Naktamun's Will — draws you 1 card
  5. Campsite Cuisine — sacrifices a Food
  6. Obsessive Pursuit — makes you lose life
  7. Invisible Woman — triggers
  8. Caesar, Legion's Emperor — sacrifices a creature

123 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When Go-Shintai of Lost Wisdom is cast:

  1. Primeval Bounty — makes a token
  2. Communal Brewing — it arrives with counters thanks to Communal Brewing

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

When Go-Shintai of Lost Wisdom enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Airbender Ascension — puts a quest counter on itself

375 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Go-Shintai of Lost Wisdom is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Go-Shintai of Lost Wisdom enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

68 other cards care about it too. These are the ones with the most connections.