edhseer Commander synergy, explained
Instant
Mana cost: {W}
Target creature gains first strike until end of turn.
on-cast — grants a keyword
Target player gains 2 life.
on-cast — gains you 2 life
Destroy target Aura.
on-cast —
Causes: you face a dilemma, gain life, an Aura is put into a graveyard from the battlefield.
Cares about: nothing.
an Aura in a graveyard — 108 cards in the game can cause this (Hope Charm is one).
Hope Charm puts cards into the graveyard that:
18 other cards care about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Hope Charm is one).
When Hope Charm poses a dilemma:
life is gained — 2,076 cards in the game can cause this (Hope Charm is one).
When Hope Charm gains life:
84 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Hope Charm is one).
When Hope Charm is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Hope Charm is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Hope Charm is one).
When an Aura hits the graveyard thanks to Hope Charm:
6 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Hope Charm is one).
When Hope Charm is cast:
5 other cards care about it too. These are the ones with the most connections.