Neerdiv, Devious Diver

Neerdiv, Devious Diver

Legendary Creature — Merfolk Rogue

Mana cost: {2}{U}

How we read this card

Whenever Neerdiv becomes tapped, target player mills cards equal to its power.

triggered — mills a card

Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.

triggered — draws you 1 card

triggered — puts a counter on it

What a deck led by this card wants

Causes: mill a card, draw a card, put a counter on anything.

Cares about: a spell is cast.

Works well with

cast a spell — 155 cards in the game can cause this.

  1. Abandoned Sarcophagus — When Abandoned Sarcophagus is cast, Neerdiv, Devious Diver draws you 1 card

154 other cards cause it too. These are the ones with the most connections.

a Merfolk deals combat damage — 386 cards in the game can cause this (Neerdiv is one).

  1. Seafloor Oracle — When Neerdiv, Devious Diver deals combat damage, Seafloor Oracle draws you 1 card

a Merfolk enters the battlefield — 397 cards in the game can cause this (Neerdiv is one).

When Neerdiv, Devious Diver enters:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

a Rogue attacks — 636 cards in the game can cause this (Neerdiv is one).

  1. Soaring Thought-Thief — When Neerdiv, Devious Diver attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Neerdiv is one).

  1. Anowon, the Ruin Thief — When Neerdiv, Devious Diver deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Neerdiv is one).

  1. Cloak and Dagger — When Neerdiv, Devious Diver enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Neerdiv is one).

  1. Thieves' Guild Enforcer — When Neerdiv, Devious Diver enters, Thieves' Guild Enforcer mills a card

tap a permanent — 699 cards in the game can cause this.

  1. Merrow Reejerey — When Neerdiv, Devious Diver becomes tapped thanks to Merrow Reejerey, it mills a card

698 other cards cause it too. These are the ones with the most connections.

a card is milled — 772 cards in the game can cause this (Neerdiv is one).

  1. Lo and Li, Royal Advisors — When Neerdiv, Devious Diver makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a creature gets a counter — 2,691 cards in the game can cause this (Neerdiv is one).

When Neerdiv, Devious Diver gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Neerdiv is one).

When Neerdiv, Devious Diver makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Neerdiv is one).

  1. All Will Be One — When Neerdiv, Devious Diver gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Neerdiv is one).

Neerdiv, Devious Diver:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Neerdiv is one).

When a card hits the graveyard thanks to Neerdiv, Devious Diver:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Neerdiv is one).

When Neerdiv, Devious Diver attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature
  4. Guide of Souls — triggers

129 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Neerdiv is one).

  1. Adaptive Omnitool — When Neerdiv, Devious Diver attacks, Adaptive Omnitool searches a library

199 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Neerdiv is one).

When Neerdiv, Devious Diver enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Gimli of the Glittering Caves — puts counters on a permanent

357 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Neerdiv is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Neerdiv, Devious Diver enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

58 other cards care about it too. These are the ones with the most connections.