Raiders' Wake
Enchantment
Mana cost: {3}{B}
How we read this card
Whenever an opponent discards a card, that player loses 2 life.
triggered — makes each opponent lose 2 life
At the beginning of your end step, if you attacked this turn, target opponent discards a card.
triggered —
Causes: make a player lose life, discard a card.
Cares about: a card is discarded.
Works well with
a card is discarded — 2,042 cards in the game can cause this.
- Sangromancer — When a permanent makes a player discard a card thanks to Raiders' Wake, Sangromancer gains you 3 life
- Lo and Li, Royal Advisors — When a permanent makes a player discard a card thanks to Raiders' Wake, Lo and Li, Royal Advisors puts a counter on an Advisor
- Nath of the Gilt-Leaf — When a permanent makes a player discard a card thanks to Raiders' Wake, Nath of the Gilt-Leaf makes a token
- Tourach, Dread Cantor — When a permanent makes a player discard a card thanks to Raiders' Wake, Tourach, Dread Cantor puts a +1/+1 counter on itself
- Tinybones, Pocket Nuisance — When a permanent makes a player discard a card thanks to Raiders' Wake, Tinybones, Pocket Nuisance deals 1 damage
- Tinybones, Bauble Burglar — When a permanent makes a player discard a card thanks to Raiders' Wake, Tinybones, Bauble Burglar hits a graveyard
- Fell Specter — When a permanent makes a player discard a card thanks to Raiders' Wake, Fell Specter makes each opponent lose 2 life
- Spirit Cairn — When a permanent makes a player discard a card thanks to Raiders' Wake, Spirit Cairn makes a token
- Confessor — When a permanent makes a player discard a card thanks to Raiders' Wake, Confessor gains you 1 life
- Tinybones Joins Up — When Tinybones Joins Up makes a player discard a card, Raiders' Wake makes each opponent lose 2 life
- Cracked Skull — When Cracked Skull makes a player discard a card, Raiders' Wake makes each opponent lose 2 life
- Oona's Blackguard — When a permanent makes a player discard a card thanks to Oona's Blackguard, Raiders' Wake makes each opponent lose 2 life
- Zephyr Boots — When Zephyr Boots makes a player discard a card, Raiders' Wake makes each opponent lose 2 life
- Specter's Shroud — When a permanent makes a player discard a card thanks to Specter's Shroud, Raiders' Wake makes each opponent lose 2 life
- Sword of Feast and Famine — When a permanent makes a player discard a card thanks to Sword of Feast and Famine, Raiders' Wake makes each opponent lose 2 life
- Larceny — When a permanent makes a player discard a card thanks to Larceny, Raiders' Wake makes each opponent lose 2 life
- Ill-Gotten Gains — When Ill-Gotten Gains makes a player discard a card, Raiders' Wake makes each opponent lose 2 life
- Tasigur's Cruelty — When a permanent makes a player discard a card thanks to Tasigur's Cruelty, Raiders' Wake makes each opponent lose 2 life
- Cabal Therapist — When Cabal Therapist makes a player discard a card, Raiders' Wake makes each opponent lose 2 life
- Hostile Investigator — When a permanent makes a player discard a card thanks to Raiders' Wake, Hostile Investigator triggers
390 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Raiders' Wake is one).
- Historian's Boon — When Raiders' Wake enters, Historian's Boon makes a token
a card in a graveyard — 7,589 cards in the game can cause this (Raiders' Wake is one).
- Bloodbond March — Raiders' Wake puts cards into the graveyard that Bloodbond March can bring back
- Heart-Shaped Herb — Raiders' Wake puts cards into the graveyard that Heart-Shaped Herb can bring back
- Enlightened Confidant — Raiders' Wake puts cards into the graveyard that Enlightened Confidant can bring back
- Tergrid, God of Fright // Tergrid's Lantern — Raiders' Wake puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
- Grazing Kelpie — Raiders' Wake puts cards into the graveyard that Grazing Kelpie can bring back
- Dauthi Voidwalker — Cards Raiders' Wake would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
- Endurance — Raiders' Wake puts cards into the graveyard that Endurance can bring back
- Thieves' Guild Enforcer — Raiders' Wake fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
- Soaring Thought-Thief — Raiders' Wake fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
- Merfolk Windrobber — Raiders' Wake fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
434 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Raiders' Wake is one).
- Nature's Wrath — When Raiders' Wake enters, Nature's Wrath makes a player sacrifice a Swamp or permanent
39 other cards care about it too. These are the ones with the most connections.