Sanctum of Stone Fangs

Sanctum of Stone Fangs

Legendary Enchantment — Shrine

Mana cost: {1}{B}

How we read this card

At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

triggered — makes each opponent lose X life

triggered — gains you life

triggered — drains each opponent

Causes: make a player lose life, gain life.

Cares about: a Shrine you control.

Works well with

a Shrine you control — 22 cards in the game can cause this.

  1. Go-Shintai of Hidden Cruelty — While you control Go-Shintai of Hidden Cruelty, Sanctum of Stone Fangs counts it and does more
  2. Go-Shintai of Shared Purpose — While you control Go-Shintai of Shared Purpose, Sanctum of Stone Fangs counts it and does more
  3. Go-Shintai of Lost Wisdom — While you control Go-Shintai of Lost Wisdom, Sanctum of Stone Fangs counts it and does more
  4. Go-Shintai of Ancient Wars — While you control Go-Shintai of Ancient Wars, Sanctum of Stone Fangs counts it and does more
  5. Go-Shintai of Boundless Vigor — While you control Go-Shintai of Boundless Vigor, Sanctum of Stone Fangs counts it and does more
  6. Honden of Life's Web — While you control Honden of Life's Web, Sanctum of Stone Fangs counts it and does more
  7. Sanctum of Shattered Heights — While you control Sanctum of Shattered Heights, Sanctum of Stone Fangs counts it and does more
  8. Sanctum of Calm Waters — While you control Sanctum of Calm Waters, Sanctum of Stone Fangs counts it and does more
  9. Honden of Night's Reach — While you control Honden of Night's Reach, Sanctum of Stone Fangs counts it and does more
  10. Honden of Cleansing Fire — While you control Honden of Cleansing Fire, Sanctum of Stone Fangs counts it and does more

12 other cards use it too. These are the ones with the most connections.

a nontoken Shrine enters the battlefield — 23 cards in the game can cause this (Sanctum of Stone Fangs is one).

  1. Go-Shintai of Life's Origin — When Sanctum of Stone Fangs enters, Go-Shintai of Life's Origin makes a token

a Shrine enters the battlefield — 23 cards in the game can cause this (Sanctum of Stone Fangs is one).

When Sanctum of Stone Fangs enters:

  1. Crescent Island Temple — makes a token
  2. Kyoshi Island Plaza — searches a library
  3. Northern Air Temple — makes each opponent lose 1 life
  4. The Spirit Oasis — draws you 1 card
  5. Southern Air Temple — puts a counter on a creature

life is gained — 2,076 cards in the game can cause this (Sanctum of Stone Fangs is one).

When Sanctum of Stone Fangs gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Sanctum of Stone Fangs is one).

When a permanent makes a player lose life thanks to Sanctum of Stone Fangs:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Sanctum of Stone Fangs is one).

When Sanctum of Stone Fangs is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Sanctum of Stone Fangs is one).

  1. Historian's Boon — When Sanctum of Stone Fangs enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Sanctum of Stone Fangs is one).

When Sanctum of Stone Fangs enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

64 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sanctum of Stone Fangs is one).

  1. Nature's Wrath — When Sanctum of Stone Fangs enters, Nature's Wrath makes a player sacrifice a Swamp or permanent

31 other cards care about it too. These are the ones with the most connections.