edhseer Commander synergy, explained
Creature — Merfolk Wizard
Mana cost: {2}{G/U}
When this creature enters, if you control two or more Forests, you may gain 3 life.
triggered — gains you 3 life
When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
triggered — bounce
Causes: gain life, a creature leaves the battlefield.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Selkie Hedge-Mage is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage enters:
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Selkie Hedge-Mage is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Selkie Hedge-Mage is one).
life is gained — 2,076 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage gains life:
84 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Selkie Hedge-Mage is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Selkie Hedge-Mage is one).
When a creature leaves the battlefield thanks to Selkie Hedge-Mage:
27 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage attacks:
119 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage blocks:
21 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage attacks:
a creature is cast — 18,010 cards in the game can cause this (Selkie Hedge-Mage is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Selkie Hedge-Mage is one).
When Selkie Hedge-Mage enters:
311 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Selkie Hedge-Mage is one).
48 other cards care about it too. These are the ones with the most connections.