edhseer Commander synergy, explained
Instant
Not yet released — 13 Nov 2026
Mana cost: {1}{U}
Power to Engines — Surveil 2, then draw a card.
on-cast — surveils
on-cast — draws you 1 card
Power to Life Support — Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
on-cast —
on-cast — blinks a permanent
Causes: you face a dilemma, surveil, draw a card, exile a creature, a creature leaves the battlefield, put a creature onto the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Test of Priorities is one).
you surveil — 233 cards in the game can cause this (Test of Priorities is one).
When Test of Priorities surveils:
5 other cards care about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Test of Priorities is one).
When Test of Priorities poses a dilemma:
a nontoken creature is exiled — 995 cards in the game can cause this (Test of Priorities is one).
a creature is exiled — 1,003 cards in the game can cause this (Test of Priorities is one).
1 other card cares about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Test of Priorities is one).
a card is drawn — 3,815 cards in the game can cause this (Test of Priorities is one).
When Test of Priorities makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Test of Priorities is one).
When Test of Priorities is cast:
427 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Test of Priorities is one).
When a creature leaves the battlefield thanks to Test of Priorities:
a creature leaves the battlefield — 4,238 cards in the game can cause this (Test of Priorities is one).
21 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Test of Priorities is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Test of Priorities is one).
349 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Test of Priorities is one).
44 other cards care about it too. These are the ones with the most connections.