Demonic Hordes

Demonic Hordes

Creature — Demon

Mana cost: {3}{B}{B}{B}

How we read this card

Destroy target land.

activated {T} —

At the beginning of your upkeep, unless you pay {B}{B}{B}, tap this creature and sacrifice a land of an opponent's choice.

triggered — forced sacrifice

Causes: a land is put into a graveyard from the battlefield, sacrifice a land.

Cares about: an upkeep.

Works well with

hits creature — 2,298 cards in the game can cause this (Demonic Hordes is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Demonic Hordes onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Demonic Hordes onto the battlefield from your library
  3. Polymorph — Polymorph can put Demonic Hordes onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Demonic Hordes onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Demonic Hordes onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Demonic Hordes onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Demonic Hordes onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Demonic Hordes onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Demonic Hordes onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Demonic Hordes onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

a Demon enters the battlefield — 284 cards in the game can cause this (Demonic Hordes is one).

When Demonic Hordes enters:

  1. Blood Speaker — returns itself from the graveyard
  2. Be'lakor, the Dark Master — deals its power damage

a land in a graveyard — 634 cards in the game can cause this (Demonic Hordes is one).

Demonic Hordes puts cards into the:

  1. Dread Tiller — graveyard that Dread Tiller can bring back
  2. Sparring Dummy — graveyard that Sparring Dummy can bring back
  3. Waking the Trolls — graveyard that Waking the Trolls can bring back
  4. Soul of Windgrace — graveyard that Soul of Windgrace can bring back
  5. Patient Naturalist — graveyard that Patient Naturalist can bring back
  6. Blanchwood Prowler — graveyard that Blanchwood Prowler can bring back
  7. Fall of the Thran — graveyard that Fall of the Thran can bring back
  8. Mind Roots — graveyard that Mind Roots can bring back
  9. Centaur Vinecrasher — graveyard, and Centaur Vinecrasher gets bigger
  10. Terravore — graveyard, and Terravore gets bigger

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Demonic Hordes is one).

When a land is put into a graveyard from the battlefield thanks to Demonic Hordes:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Demonic Hordes is one).

  1. Heart-Shaped Herb — Demonic Hordes puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Demonic Hordes puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Demonic Hordes puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Demonic Hordes puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Demonic Hordes would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Demonic Hordes puts cards into the graveyard that Endurance can bring back
  7. Thieves' Guild Enforcer — Demonic Hordes fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  8. Soaring Thought-Thief — Demonic Hordes fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  9. Athreos, Shroud-Veiled — Demonic Hordes puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  10. Merfolk Windrobber — Demonic Hordes fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Demonic Hordes is one).

When a land hits the graveyard thanks to Demonic Hordes:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Planar Void — hits a graveyard

6 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Demonic Hordes is one).

When Demonic Hordes attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers

126 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Demonic Hordes is one).

  1. Adaptive Omnitool — When Demonic Hordes attacks, Adaptive Omnitool searches a library

201 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Demonic Hordes is one).

When Demonic Hordes is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Demonic Hordes is one).

  1. Samwise Gamgee — When Demonic Hordes enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Demonic Hordes is one).

When Demonic Hordes enters:

  1. Enduring Courage — gives +2/+0
  2. Slash, Reptile Rampager — deals 2 damage

370 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Demonic Hordes is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Demonic Hordes enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

67 other cards care about it too. These are the ones with the most connections.