edhseer Commander synergy, explained
Legendary Creature — Human Wizard
Mana cost: {W}{U}
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
triggered — mills a card
What a deck led by this card wants
Causes: mill a card.
Cares about: an end step.
a card is milled — 772 cards in the game can cause this (Hope Estheim is one).
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Hope Estheim is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Hope Estheim is one).
life is gained — 2,076 cards in the game can cause this (Hope Estheim is one).
When Hope Estheim gains life:
84 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Hope Estheim is one).
When Hope Estheim enters:
2 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Hope Estheim is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Hope Estheim is one).
When a card hits the graveyard thanks to Hope Estheim:
5 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Hope Estheim is one).
When Hope Estheim attacks:
125 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Hope Estheim is one).
When Hope Estheim attacks:
197 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Hope Estheim is one).
29 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Hope Estheim is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Hope Estheim is one).
When Hope Estheim enters:
354 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Hope Estheim is one).
63 other cards care about it too. These are the ones with the most connections.