edhseer Commander synergy, explained
Creature — Human Wizard
Mana cost: {2}{B}
Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
activated {2}{B}, {T}, Exile this creature —
activated {2}{B}, {T}, Exile this creature —
activated {2}{B}, {T}, Exile this creature — brings a card back
Causes: exile a creature, a creature leaves the battlefield, exile a card, put a land onto the battlefield, a land leaves a graveyard.
Cares about: a land in a graveyard.
put a land into a graveyard — 634 cards in the game can cause this.
624 other cards cause it too. These are the ones with the most connections.
a nontoken creature is exiled — 995 cards in the game can cause this (Magus of the Will is one).
a creature is exiled — 1,003 cards in the game can cause this (Magus of the Will is one).
When Magus of the Will is exiled:
1 other card cares about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Magus of the Will is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Magus of the Will is one).
a land enters the battlefield — 1,560 cards in the game can cause this (Magus of the Will is one).
When a land enters thanks to Magus of the Will:
199 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Magus of the Will is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Magus of the Will is one).
When a land leaves a graveyard thanks to Magus of the Will:
13 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Magus of the Will is one).
When Magus of the Will leaves the battlefield:
a creature leaves the battlefield — 4,238 cards in the game can cause this (Magus of the Will is one).
When Magus of the Will leaves the battlefield:
22 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Magus of the Will is one).
When Magus of the Will enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Magus of the Will is one).
When Magus of the Will attacks:
121 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Magus of the Will is one).
90 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Magus of the Will is one).
52 other cards care about it too. These are the ones with the most connections.